GuildOS Alpha Updates: October 2022
Since our Private Alpha launch in July, the GuildOS team has been focusing on getting feedback from our partners, users and community…
Since our Private Alpha launch in July, the GuildOS team has been focusing on getting feedback from our partners, users and community members regarding the tool. After much tinkering in the labs, our team is excited to share some new feature updates which will soon be rolled out.
Feature Update: Improvements to GuildOS Onboarding
Post registration, the initial landing page was the GuildOS Dashboard. Users have feedbacked that it was not intuitive enough and they had issues navigating.
Our refined onboarding process starts the user off with game selection and wallet input functions to make sure they are well set up before accessing the dashboard. Users will be able to:
Select the games the guild currently plays.
Set up the guild treasury wallets and assign them as a claim wallet.
Select their default login game if more than one game was selected.
Feature Update: Wallet Import Improvements
The process of creating and the bulk importing of wallets have also been significantly improved. Now, via a step by step process, it provides users with an improved user experience and interface as they manage their scholar’s wallets.
Select the games to connect with their wallets.
Individually add or bulk import their wallets by using a template provided.
When importing wallets, an indicator under submission requirements will appear to show what games have been selected and if the wallet(s) are ready for import.
Feature Update: New UI for Salary Scheme and Tier System
While we are consistently trying to innovate and improve GuildOS, improving the salary scheme feature is the main priority of our product team. In our new salary scheme generation process, we will be delivering a new, improved, and more intuitive user experience and user interface accompanied with guided steps.
When creating a salary scheme, you will be greeted with a tier listing
With the new tier interface, selecting a payout type is simpler and adding the qualifying range becomes much easier.
Tiers can be simply added to the list. Subsequently, users may add more tiers with different qualifying ranges before creating a salary scheme specific to their needs.
Innovating new features and improving on existing ones. This includes our salary scheme feature enhancements, to introducing our new task group look (previously named as Auto Jobs)
Integrating with more games and improving existing integrations
Tag us on Twitter @guildosio to let us know what games you would like to see!.
Don’t forget to keep your feature requests coming in and if you have any suggestions to help us improve, drop us a line at email@example.com
Till next update, onwards!